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For a first game with Unity you did pretty well and are courageous! Effort has been put on the animations and I didn’t notice any bugs whatsoever, you can be proud ! And wow you have a WEBGL !

Now the critics x’) on’t take them too harshly, I know it’s your first game jam and stuff, don’t worry, it’s only for you to see where you could improve (And chances are you already know half of them) The game doesn’t look good at all, which is normal you know, but still, sorry, even more sorry because you animated the character decently. The controls are very rigid, not very pleasant to play, you could have made him jump higher, fall faster, not stay stuck againsts walls, etc… The concept in itself is just punishment for the player, it’s a basic idea of die an retry without game design depth behind, I found it pretty frustrating, but I guess it’s a loop in some way and you managed to do exaclty what you said you wanted to do, so it’s a success ahah.

Anyway, congrats for this game!